Client: IBM Product: Branded Entertainment Game Date: 2003 Studio: Radical Media Medium: Interactive Game Game Design, 3d Modeling, Gameplay Development: Jay Miolla
The IBM Think-a-ma-jig gave visitors of Epcot Center the chance to experience the thrill, the challenge and the fun of inventing as a team, where creative solutions sent them on wild and wacky adventures! While this interactive game was designed to support IBM’s core messages of invention, teamwork, creative solutions and innovative technology, it was most of all designed for visitors to have fun.
The IBM Think-a-ma-jig gave visitors of Epcot Center the chance to experience the thrill, the challenge and the fun of inventing as a team. The result is a 14 player cooperative video game experience whereby each player is responsible for one component of an underwater treasure seeking vessel.